Fallout: Lanius In Development




Australian Filmmaker Wade K. Savage is happy to announce that he is now in development of a high production value Fallout Fan Film, “FALLOUT: LANIUS”. “FALLOUT: LANIUS” will be a Fan Made, not for profit, short film based on the “Fallout” series of video games by Black Isle Studios, Obsidian Entertainment, and Bethesda Softworks. The film will bring together a host of upcoming talented filmmakers to produce a cinematic Fan Based “Fallout” experience.

The team is also happy to announce original voice actor Mitch Lewis, will reprise his role of “Legate Lanius” for the short.

The film is a blood soaked high concept action epic, which will explore the origin story of the primary antagonist “Legate Lanius” from the 2010 video game “Fallout: New Vegas”. Graphic design will be provided by graphic designer Jeffrey Phillips, whilst concept art and design will be by Simon Boxer.

A crowd-sourcing funding campaign is expected to take place mid-year.

STORY SUMMARY

On the brink of ruin, the Hidebark people are about to be wiped out by the slaving organization, Caesar’s Legion. However, their most ruthless warrior would prefer death to dishonour. “FALLOUT: LANIUS” will recount how a single man brings ruin to his people due to his lust for bloodshed and victory.

ABOUT THE TEAM

Wade K. Savage is an award winning theatre and film director. His short films have shown globally. His most recent short film “Hunt” (2011) screened at the Bram Stoker International Film Festival. His 2010 short “The Dead Wastes” won the Night of Horror International Film Festival’s coveted ‘Independent Spirit’ award. This is the filmmakers’ first Fan Film.

Mitch Lewis is a Hollywood based Voice Actor with experience in narration and voice work for both video games and film. His credits include Guild Wars 2, Fallout: New Vegas, Thor: God of Thunder and The Incredible Hulk amongst others.

Jeffrey Phillips is an Australian illustrator and designer. His portfolio includes a multitude of clients in all industries and sectors.

Simon Boxer is a Melbourne based concept artist and game developer. He works in film, TV and video game sectors internationally.



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